From: | Neil Bullock |
Date: | 26 Sep 99 at 12:56:22 |
Subject: | Re: GTGadget problems (plus new problem) |
> Yes, please post a small example - maybe someone can spot the problem.
Well, last night, I decided I would recode the offending program from scratch,
and the correct font was used, and the gadget displayed, and does so in all of
my programs now. I haven't a clue what was wrong, or why it suddenly started
working, but it did, and I'm not complaining :)
Anyway, since the original message was about problems making a GUI font
sensitive, I have another question. Does someone have a simple equation to
work out how high a window should be? At the moment, I have something like
this:
GadgetHeight = FontHeight + 4
position = 2
GTButton 0,1,2,position,230,GadgetHeight,"Text",0 : position + (GadgetHeight *
1.5)
GTButton 0,2,2,position,230,GadgetHeight,"Text2",0 : position + (GadgetHeight
* 1.5)
But I want to be able to work out how big the window should be (in terms of
height).
At the moment, I'm thinking something like 'WHeight = GadgetHeight *
NumberOfGadgets) plus a bit more should do it, but it doesn't. Any ideas?
Neil
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